Linux Return To Castle Wolfenstein Multiplayer DEMO - FAQ
Known issues and frequently asked questions - 1.1-MP demo

TTimo
Changes history
2001.12.25 Demo
2001.9.17 Initial version

IMPORTANT NOTE:

This document is intended for the Multiplayer Demo of Return to Castle Wolfenstein. If you are looking for FAQ regarding the full version of the game you should be looking there.

General advice:

If you haven't done so yet, you should go over the content of the linux Q3A faq first. Quake III Arena linux and Wolfenstein linux have a lot of code in common, and the issues that are known to both games are reported in the Quake III Arena faq sometimes.

Current topics

Installation instructions

Return to Castle Wolfenstein linux is using a graphical installer (based on Loki software's Setup Graphic Installer). This process is documented in the INSTALL file (which is also installed by the setup files). The .x86.run files are meant to be executed (you may need to make them executable with chmod +x file.x86.run).

What command do I type to run the server?

This is documented in the QUICKSTART file (also installed locally by the setup). See the links section to find websites dedicated to server administration for more.

vm_game 0 or vm_game 2 ?

This is the main difference between Return to Castle Wolfenstein and Quake III Arena linux servers: The Wolfenstein server is running the game with native shared objects (.so), and not with virtual machine. You must set vm_game 0 to run the server, otherwise the game initialization will fail.

The game doesn't start, I have performance problems, etc.

See the related answer in the q3a FAQ.

The sound doesn't work / sound crashes

See the related answer in the q3a FAQ.

Links

Quake3World's linux discussion forum
Quake3World's linux FAQ
Quake3World's server admin discussion
Quake3World's return to castle Wolfenstein forum
Linux FAQs for Id software products